ifx_gl_mblen - returns number of bytes in a multi-byte character
SYNOPSIS
#include <ifxgls.h>
int ifx_gl_mblen(gl_mchar_t *mb, int mb_byte_limit);
DESCRIPTION
This function determines the number of bytes in the multi-byte character, mb.
If mb_byte_limit is IFX_GL_NO_LIMIT then this function
will read as many bytes as necessary from mb to form a complete
character; otherwise, it will not read more than mb_byte_limit bytes
from mb when trying to form a complete character. See Multi-Byte Character Termination for more general information about mb_byte_limit.
RETURN VALUES
This function returns the number of bytes read from mb.
ERRORS
If an error has occurred, this function returns -1 and sets
ifx_gl_lc_errno()
to one of the following,
- [IFX_GL_EILSEQ]
-
mb is not a valid multi-byte character
- [IFX_GL_EINVAL]
-
The function cannot determine whether mb is a valid multi-byte
character, because it would need to read more than mb_byte_limit bytes from
mb.
If mb_byte_limit is less than or equal to zero, this function
always gives this error. See Keeping Multi-Byte Strings Consistent for more information about this error.
PERFORMANCE
This function is often used to advance a pointer through a null-terminated
string.
However, it is slightly faster to advance a pointer through a
null-terminated string using
ifx_gl_mbsnext(),
for ( mb = mbs; *mb != '\0'; )
{
if ( (mb = ifx_gl_mbsnext(mb, IFX_GL_NO_LIMIT)) == NULL )
/* handle error */
}
SEE ALSO
ifx_gl_mbsnext()
ACKNOWLEDGEMENT
Portions of this description were derived from the X/Open CAE
Specification: "System Interfaces and Headers, Issue 4"; X/Open
Document Number: C202; ISBN: 1-872630-47-2; Published by X/Open Company
Ltd., U.K.